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Sabtu, 24 November 2012

Multimedia

"Multimedia is the use of a computer to present and combine text, sound, images, animation and video with the tool (tool) and connections (links) that the user can navigate, interact, create and communicate. Multimedia is often used in the entertainment world. Apart from the world of entertainment, Multimedia also adopted by the gaming world.

Multimedia is also used in education and business. In the world of education, multimedia is used as the medium of instruction, both in the classroom and individually. In the business world, multimedia is used as a medium for a company profile, product profile, even as media information kiosks and training in e-learning systems.

At first multimedia includes only the media consumption of the sense of sight (still images, text, video motion graphics, and custom motion picture / animation), and consumption of auditory (sound). In the development of multimedia includes kinetic (motion) and the smell is konsupsi sense of smell. Multimedia began incorporating elements of kinetic since applied to show 3-D films coupled with the movement of the chair seat audience. Kinetic and 3-dimensional films generate realistic sense.

The smell started to become part of the multimedia found in reproductive technologies since the smell through telecommunications. With input device detecting odors, an operator can send the results of digitizing smell through internet. Computer recipient must provide an output device such as reproduction machines smell. This smells reproduction machine mixing different types of materials that smell after mixing produces output that is similar to the smell of data sent from the internet. By analogy with the printer, this tool makes the pheromone-feromor odor instead of ink. But the output is not a mold smell.

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